Game: Centipede Garden (Centipede-like) #28
Labels
No labels
area/ads
area/backend
area/ci
area/game
area/shell
game/barrel-climb
game/block-drop
game/centipede-garden
game/frog-crossing
game/hex-breaker
game/hive-invaders
game/maze-muncher
game/missile-shield
game/orbit-defender
game/snake-arena
good-first-issue
priority/high
priority/low
priority/medium
status/blocked
type/art
type/bug
type/chore
type/docs
type/feature
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
NetDagger/arcade#28
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Centipede Garden is an original twist inspired by Centipede. Use original names, art and level designs, nothing copied from the original.
Core mechanics
Shoot a segmented bug winding down through a field of mushrooms toward you. Hit segments split the bug and leave mushrooms; a spider and flea add pressure.
Controls
Mouse/touch drag to move within the bottom zone, click/hold to fire; arrows + Space; gamepad.
Difficulty curve
Centipede starts faster and with more heads per wave; mushroom density increases; flea appears when the bottom is clear.
Ad reward
Rapid-fire power-up for 30 seconds. Limited per run by the shell's continue rules and verified by the reward server.
Art needs
Shooter, centipede head/body segments, mushrooms (4 damage states, poisoned variant), spider, flea, scorpion-equivalent, shots.
Acceptance criteria
games/centipede-garden/manifest.jsononReward) implemented and tested with the placeholder provider