Shell: input (keyboard, touch, gamepad) #6
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area/ads
area/backend
area/ci
area/game
area/shell
game/barrel-climb
game/block-drop
game/centipede-garden
game/frog-crossing
game/hex-breaker
game/hive-invaders
game/maze-muncher
game/missile-shield
game/orbit-defender
game/snake-arena
good-first-issue
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NetDagger/arcade#6
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Part of Epic: shared game shell.
One input layer that games query as abstract actions (
left,right,up,down,a,b,pause) plus raw pointer for aim games. Touch overlays (virtual d-pad/buttons) declared by the manifest. Gamepad API polling.Acceptance criteria